A Flexible Bio-Affective Gaming Interface

نویسندگان

  • Jorge Arroyo-Palacios
  • Daniela M. Romano
چکیده

Affective bio-feedback can be an important instrument to enhance the game experience. Several studies have provided evidence of the usefulness of physiological signals for affective gaming. However, due to discrepancies in the findings of psychology studies, the pattern matching models employed are limited in the number of emotions they are able to classify. This paper presents a bio-affective gaming interface (BAGI) that can be used to customize a game experience according to the player’s emotional response. Its architecture offers important characteristics for gaming such as: flexibility, scalability and multi-category discrimination in real time. These features are important not only because they allow the classification with pattern matching and machine learning models but also because they make possible the reusability of previous findings and the inclusion of new models to the system. In order to prove the effectiveness of BAGI two different types of neural networks have been trained to recognize emotions. After that, they were incorporated into the system to customize in real-time the computer wallpaper, according to the emotion experienced by the user. The best results were obtained with a probabilistic neural network with accuracy results of 84.46% on the training data and 78.38% on the validation for new independent data sets.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Bio-Affective Computer Interface for Game Interaction

Affective bio-feedback can be an important instrument to enhance the game experience. Several studies have provided evidence of the usefulness of physiological signals for affective gaming; however, due to the limited knowledge about the distinctive autonomic signatures for every emotion, the pattern matching models employed are limited in the number of emotions they are able to classify. This ...

متن کامل

Sensation Seeking and Online Gaming Addiction in Adolescents: A Moderated Mediation Model of Positive Affective Associations and Impulsivity

Based on the Dual Systems Model (Somerville et al., 2010; Steinberg, 2010a) and the biosocial-affect model (Romer and Hennessy, 2007) of adolescent sensation seeking and problem behaviors, the present study examined how (affective associations with online games as a mediator) and when (impulsivity as a moderator) did sensation seeking influence online gaming addiction in adolescence. A total of...

متن کامل

Flexible electronics for bio-signal monitoring in implantable applications

This paper presents flexible electronics with a bio-compatible material interface for bio-signal monitoring applications. Organic thin-film transistors (TFT) are integrated with the bio-compatible gel interface in a 1.2-μm-thick film substrate. An electrocardiogram (ECG) of a rat is amplified by an organic TFT amplifier circuit that is mounted directly on the surface of the heart. In addition t...

متن کامل

Design aspects in a mobile bio feedback system - development of a new interface concept using design qualities

It has been established that long term stress can lead to chronic illness of cardiac disease and vascular disorder. In the way people live their lives today they are surrounded by stress and they contribute to the stressful society when they constantly chase the time. The Mobile Life Centre explores how the system Affective Health can get people to reflect up on their stress levels and connect ...

متن کامل

Affective Videogames and Modes of Affective Gaming: Assist Me, Challenge Me, Emote Me

In this paper we describe the fundamentals of affective gaming from a physiological point of view, covering some of the origins of the genre, how affective videogames operate and current conceptual and technological capabilities. We ground this overview of the ongoing research by taking an in-depth look at one of our own early biofeedback-based affective games. Based on our analysis of existing...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2010